Let us say we DAir our opponent and knock them off the edge in a down(ish)wards trajectory. Legends’ heights.
Any enemy that is caught into the attack is sliced, and then dunked forward and down. A far-reaching downward stab with a scythe. All rights reserved. One of the weapons in Brawlhalla, the scythe is a fast, modular string based weapon that is good for grabs, throws and disorientation.

In-depth knowledge of the weapons stringing possibilities and it's unique input modularity will allow you to control the flow and direction of battle. You drop directly down like during a Sword Ground Pound. This farmer's reaping tool is a fast, modular string based weapon that is good for grabs, throws and disorientation. For convenience, the directions for Active Input will be marked as “Hold Forward/Back” in relation to Legend’s facing at the moment of the move. If the user holds the same directional key as the direction they are facing (left or right), they will kick the opponent forward causing knockback.

Must be used in combos to prevent the opponent from dodging out.

Scythe is one of the weapons in Brawlhalla. The user helicopter-spins their Scythe diagonally. The sliced enemy is sent flying slightly fowards. :blue_heart: :star2. A diagonal “helicopter spin” that moves you up and forward. A diagonal swing with the scythe. Also if both you and your opponent are on ground level and waiting for each other to make a move, make sure to every now and then throw out DLight's to bait your enemy or for a combo-starter. Best Stances by Legend. It’s actually pretty easy you must not go against h4rdc0r3 g4ym3r5 like me, Sadly had dodge frames, still it’s pretty good. These legends from currently use scythe as of writing this: The first Scythe legend, Mirage, was added in patch 2.43.0 January 11th, 2017. most scythe users will watch for the direction you dodge in, and attempt to “read” your dodge. Active Input: Neutral – The enemy is thrown forward. It has alot of grabs on it, such as Neutral Air. 112k. Hits wide enough to easily connect up close, but gives him a lot of time to dodge after the hit. If the opponent is struck, he is pulled towards you for the second hit. A grab that throws the opponent away with tremendous force. It has alot of grabs on it, such as Neutral Air. A swing to the side, with a follow-up hit if the first attack connects. I saw some combos I didn't know about, so thank you.
Scythe is the only weapon in Brawlhalla that features “Active Input” on a number of its attacks (as marked below). Functioning more like a hook than an actual scythe, the weapon's individual hits tend to be weak, and are most useful when used to disorient, grab and throw your opponent around. The sliced enemy is sent flying slightly fowards. Chains naturally into Neutral Light. An upward swing that propels the opponent into the air for a short time. So apperantly there's no true combos, so the right word would be strings, i guess. Scythe is one of the weapons in Brawlhalla. This page was last edited on 26 October 2020, at 14:15. ... Brawlhalla! In a nutshell: the attacks with “Active Input” can change depending on what direction you’re holding before the second part of the Light Attack begins. If you believe your item has been removed by mistake, please contact, This item is incompatible with Brawlhalla. Just a few spelling mistakes, but actually useful. This requires more training and faster reaction, but gives you more choice to throw the enemy around. 1 editor. One of the weapons in Brawlhalla, the scythe is a fast, modular string based weapon that is good for grabs, throws and disorientation. Brawlhalla Wiki is a FANDOM Games Community. My main is Cross who is a Gauntlet / Blasters legend. when you get hit by the scythe, don’t dodge predictably. © Valve Corporation. A subreddit for the 2D fighting game, Brawlhalla! edited 1+ month ago. It's also good for combos that begin in the air. An unusual and exotic choice of weapon for a combat-focused game, the scythe's fighting style matches it's unorthodox presentation.

That sounds like a pain in the ass to do. If you manage to land 2 or 3 DAir's in a row the opponent will most likely run out of recovery options and will ultimately lead to a stock loss. The scythe has trouble killing on its own, so try to keep the scythe user from getting another weapon to finish you off. This attack requires immense precision to trigger automatically. Finally, the scythe is extremely read and string heavy with no true combos, which can be exploited by dodging well.

This farmer's reaping tool is a fast, modular string based weapon that is good for grabs, throws and disorientation. So what combos did you find?

Great for recovering from a ledge or when the enemy is close to it. Most players have not yet adapted to the scythe and its unusual mechanics and hitboxes, use this to your advantage. Brawlhalla. A good move to use in a combo (Neutral Active Input) or finish it (Forward Active Input). level 1. dAiR Scythe is one of the Weapons in Brawlhalla.


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